Age | Commit message (Expand) | Author |
---|---|---|
2024-03-29 | wire interface: fetch render vars on init instead of every wire (wtf?) | Kae |
2024-02-25 | Use "#pragma once" instead of include guards | Kai Blaschke |
2023-07-21 | Support for changing the game's timescale | Kae |
2023-07-05 | Wire rendering improvements | Kae |
2023-06-20 | everything everywhere | Kae |