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#pragma once
#include "StarThread.hpp"
#include "StarTcp.hpp"
#include "StarMap.hpp"
#include "StarServerRconClient.hpp"
namespace Star {
STAR_CLASS(UniverseServer);
STAR_CLASS(ServerRconThread);
class ServerRconThread : public Thread {
public:
ServerRconThread(UniverseServer* universe, HostAddressWithPort const& address);
~ServerRconThread();
void start();
void stop();
protected:
virtual void run();
private:
void clearClients(bool all = false);
UniverseServer* m_universe;
TcpServer m_rconServer;
bool m_stop;
HashMap<HostAddress, ServerRconClientPtr> m_clients;
};
}
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