Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/game/terrain/StarRidgeBlocksSelector.cpp
blob: d0e0cf3b419b1fd271d96bb0a6d5492aaf254c58 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
#include "StarRidgeBlocksSelector.hpp"
#include "StarRandom.hpp"

namespace Star {

char const* const RidgeBlocksSelector::Name = "ridgeblocks";

RidgeBlocksSelector::RidgeBlocksSelector(Json const& config, TerrainSelectorParameters const& parameters)
  : TerrainSelector(Name, config, parameters) {
  commonality = parameters.commonality;

  amplitude = config.getFloat("amplitude");
  frequency = config.getFloat("frequency");
  bias = config.getFloat("bias");

  noiseAmplitude = config.getFloat("noiseAmplitude");
  noiseFrequency = config.getFloat("noiseFrequency");

  RandomSource random(parameters.seed);
  ridgePerlin1 = PerlinF(PerlinType::RidgedMulti, 2, frequency, amplitude, 0, 2.0f, 2.0f, random.randu64());
  ridgePerlin2 = PerlinF(PerlinType::RidgedMulti, 2, frequency, amplitude, 0, 2.0f, 2.0f, random.randu64());
  noisePerlin = PerlinF(1, noiseFrequency, noiseAmplitude, 0, 1.0f, 2.0f, random.randu64());
}

float RidgeBlocksSelector::get(int x, int y) const {
  if (commonality <= 0.0f) {
    return 0.0f;
  } else {
    x += noisePerlin.get(x, y);
    y += noisePerlin.get(y, x);
    return (ridgePerlin1.get(x, y) - ridgePerlin2.get(x, y)) * commonality + bias;
  }
}

}