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#pragma once
#include "StarChatAction.hpp"
#include "StarEntity.hpp"
namespace Star {
STAR_CLASS(ChattyEntity);
class ChattyEntity : public virtual Entity {
public:
virtual Vec2F mouthPosition() const = 0;
virtual Vec2F mouthPosition(bool) const = 0;
virtual List<ChatAction> pullPendingChatActions() = 0;
};
}
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