1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
|
#include "StarEffectSourceDatabase.hpp"
#include "StarGameTypes.hpp"
#include "StarParticleDatabase.hpp"
#include "StarRoot.hpp"
#include "StarJsonExtra.hpp"
#include "StarRandom.hpp"
#include "StarMixer.hpp"
#include "StarAssets.hpp"
namespace Star {
EffectSourceDatabase::EffectSourceDatabase() {
auto assets = Root::singleton().assets();
auto& files = assets->scanExtension("effectsource");
assets->queueJsons(files);
for (auto const& file : files) {
auto sourceConfig = make_shared<EffectSourceConfig>(assets->json(file));
if (m_sourceConfigs.contains(sourceConfig->kind()))
throw StarException(
strf("Duplicate effect source asset kind Name {}. configfile {}", sourceConfig->kind(), file));
auto k = sourceConfig->kind().toLower();
m_sourceConfigs[k] = sourceConfig;
}
}
EffectSourceConfigPtr EffectSourceDatabase::effectSourceConfig(String const& kind) const {
auto k = kind.toLower();
if (!m_sourceConfigs.contains(k))
throw StarException(strf("Unknown effect source definition with kind '{}'.", kind));
return m_sourceConfigs.get(k);
}
EffectSourceConfig::EffectSourceConfig(Json const& config) {
m_kind = config.getString("kind");
m_config = config;
}
String const& EffectSourceConfig::kind() {
return m_kind;
}
EffectSourcePtr EffectSourceConfig::instance(String const& suggestedSpawnLocation) {
return make_shared<EffectSource>(kind(), suggestedSpawnLocation, m_config.getObject("definition"));
}
EffectSource::EffectSource(String const& kind, String suggestedSpawnLocation, Json const& definition) {
m_kind = kind;
m_config = definition;
m_expired = false;
m_loopDuration = m_config.getFloat("duration", 0);
m_durationVariance = m_config.getFloat("durationVariance", 0);
m_loops = m_config.getBool("loops", m_loopDuration != 0);
m_timer = Random::randf() * (m_loopDuration + 0.5 * m_durationVariance);
m_stop = false;
m_initialTick = true;
m_loopTick = false;
m_finalTick = false;
m_effectSpawnLocation = m_config.getString("location", "normal");
m_suggestedSpawnLocation = suggestedSpawnLocation;
}
String const& EffectSource::kind() const {
return m_kind;
}
bool EffectSource::expired() const {
return m_expired;
}
void EffectSource::stop() {
m_stop = true;
}
void EffectSource::tick(float dt) {
m_timer -= dt;
if ((m_timer <= 0) && m_loops) {
m_timer = m_loopDuration + m_durationVariance * Random::randf(-0.5f, 0.5f);
m_loopTick = true;
}
if (m_stop || (m_timer <= 0))
if (!m_expired)
m_finalTick = true;
}
List<String> EffectSource::particles() {
auto pickParticleSources = [](Json const& config, List<String>& particles) {
particles.appendAll(jsonToStringList(Random::randValueFrom(config.toArray(), JsonArray())));
};
List<String> result;
if (m_initialTick)
pickParticleSources(m_config.get("start", JsonObject()).get("particles", JsonArray()), result);
if (m_loopTick)
pickParticleSources(m_config.get("particles", JsonArray()), result);
if (m_finalTick)
pickParticleSources(m_config.get("stop", JsonObject()).get("particles", JsonArray()), result);
return result;
}
List<AudioInstancePtr> EffectSource::sounds(Vec2F offset) {
List<AudioInstancePtr> result;
if (m_initialTick) {
result.appendAll(soundsFromDefinition(m_config.get("start", JsonObject()).get("sounds", Json()), offset));
m_mainSounds = soundsFromDefinition(m_config.get("sounds", Json()), offset);
result.appendAll(m_mainSounds);
}
if (m_finalTick) {
for (auto& s : m_mainSounds)
s->stop();
result.appendAll(soundsFromDefinition(m_config.get("stop", JsonObject()).get("sounds", Json()), offset));
}
return result;
}
void EffectSource::postRender() {
m_initialTick = false;
m_loopTick = false;
if (m_finalTick) {
m_finalTick = false;
m_expired = true;
}
}
String EffectSource::effectSpawnLocation() const {
if ((m_effectSpawnLocation == "normal") && (!m_suggestedSpawnLocation.empty()))
return m_suggestedSpawnLocation;
return m_effectSpawnLocation;
}
String EffectSource::suggestedSpawnLocation() const {
return m_suggestedSpawnLocation;
}
List<Particle> particlesFromDefinition(Json const& config, Vec2F const& position) {
Json particles;
if (config.type() == Json::Type::Array)
particles = Random::randValueFrom(config.toArray(), Json());
else
particles = config;
if (!particles.isNull()) {
if (particles.type() != Json::Type::Array)
particles = JsonArray{particles};
List<Particle> result;
for (auto entry : particles.iterateArray()) {
if (entry.type() != Json::Type::Object) {
result.append(Root::singleton().particleDatabase()->particle(entry.toString()));
} else {
Particle particle(entry.toObject());
Particle variance(entry.getObject("variance", {}));
particle.applyVariance(variance);
particle.position += position;
result.append(particle);
}
}
return result;
}
return {};
}
List<AudioInstancePtr> soundsFromDefinition(Json const& config, Vec2F const& position) {
Json sound;
if (config.type() == Json::Type::Array)
sound = Random::randValueFrom(config.toArray(), Json());
else
sound = config;
if (!sound.isNull()) {
if (sound.type() != Json::Type::Array)
sound = JsonArray{sound};
List<AudioInstancePtr> result;
auto assets = Root::singleton().assets();
for (auto entry : sound.iterateArray()) {
if (entry.type() != Json::Type::Object) {
JsonObject t;
t["resource"] = entry.toString();
entry = t;
}
auto sample = make_shared<AudioInstance>(*assets->audio(entry.getString("resource")));
sample->setLoops(entry.getInt("loops", 0));
sample->setVolume(entry.getFloat("volume", 1.0f));
sample->setPitchMultiplier(entry.getFloat("pitch", 1.0f) + Random::randf(-1, 1) * entry.getFloat("pitchVariability", 0.0f));
sample->setRangeMultiplier(entry.getFloat("audioRangeMultiplier", 1.0f));
sample->setPosition(position);
result.append(std::move(sample));
}
return result;
}
return {};
}
}
|