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#pragma once
#include "StarPlatformServices_pc.hpp"
namespace Star {
STAR_CLASS(SteamUserGeneratedContentService);
class SteamUserGeneratedContentService : public UserGeneratedContentService {
public:
SteamUserGeneratedContentService(PcPlatformServicesStatePtr state);
StringList subscribedContentIds() const override;
Maybe<String> contentDownloadDirectory(String const& contentId) const override;
bool triggerContentDownload() override;
private:
STEAM_CALLBACK(SteamUserGeneratedContentService, onDownloadResult, DownloadItemResult_t, m_callbackDownloadResult);
HashMap<PublishedFileId_t, bool> m_currentDownloadState;
};
}
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