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StarWorldClient.cpp
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Commit message (
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Author
2025-05-25
fix crash when receiving an interact packet for a non-existent entity
Kae
2025-05-07
add world.template, world.setTemplate
Kae
2025-03-23
more block swap fixes
chililisoup
2025-03-23
bump OpenProtocolVersion and check so tile replacement works on older oSB ser...
Kae
2025-03-21
block swap fixes
chililisoup
2025-03-21
Block swap networking fixes
chililisoup
2025-03-20
block swapping
chililisoup
2025-03-09
speculative fix for lightmap flicker
Kae
2025-01-05
fix net compat rules not being considered in client netLoad
Kae
2024-10-27
Update StarWorldClient.cpp
Kae
2024-10-26
fix WorldClient::m_inWorld being false during during player init
Kae
2024-10-17
unify UniverseClient & WorldClient LuaRoots & let universeClient scripts inte...
Kae
2024-09-14
protected dungeon ID optimization + /settileprotection improvements
Kae
2024-09-12
Merge branch 'main' into wip/net-n-btree
Kae
2024-09-11
use a version number rather than a bool
Kae
2024-09-11
Network compatibility changes
Kae
2024-09-09
code clean-up
Kae
2024-09-09
[bugfix] removed check in setRespawnWorld due to the nature of NULL
lonaasan
2024-09-09
[Revision] Applying the recommended changes from pull request #110 (return cu...
lonaasan
2024-09-09
[Small Addition] added respawnInWorld Command
lonaasan
2024-07-27
Update StarNetPackets.cpp
Kae
2024-07-27
Networking changes (needs P2P testing, requires clients to update unfortunately)
Kae
2024-06-28
lighting: disable the new additive point light behavior when new lighting is off
Kae
2024-06-17
Inspecting now logs to the chat
Kae
2024-06-01
fix MaterialDatabase::radiantLight null deref when material/matmod ID does no...
Kae
2024-04-25
fix: PaintingBeamTool turning invisible after switching color
Kae
2024-04-24
log EntityMessageResponse error instead of throwing
Kae
2024-04-22
Lua chat callbacks + better font styling
Kae
2024-04-15
new object lighting toggle, log non-master entity render/update exceptions
Kae
2024-04-04
Make ping updates more accurate
Kae
2024-04-01
Fix more cases of tile collision not taking object material spaces into account
Kae
2024-03-26
experiment: auto-conversion of object spread lights to hybrid spread/point li...
Kae
2024-03-21
Lua patches
Kae
2024-03-20
cursed point lights everywhere (but god it looks good)
Kae
2024-03-20
experiment: unclamped lighting
Kae
2024-03-19
Async lighting improvements
Kae
2024-03-18
fix StepUpdate typos (oops)
Kae
2024-03-17
InterpolationTracker operates on time in seconds instead of steps now
Kae
2024-03-11
Tile Prediction: make refunds silent
Kae
2024-02-28
Fixed remaining compiler warnings
Kai Blaschke
2024-02-19
Fixed a huge amount of Clang warnings
Kai Blaschke
2023-11-25
Hopefully fix the rare lightmap flicker
Kae
2023-11-24
Fix TestUniverse
Kae
2023-10-31
Use invis material to fix constant re-placement of falling blocks
Kae
2023-10-31
Don't tile predict falling blocks for now
Kae
2023-08-31
Don't forget to dirty collision on tile modification failure
Kae
2023-08-21
Objects can now be placed under tiles that have non-block collision
Kae
2023-08-20
Bump up prediction expiry time
Kae
2023-08-19
Fix collision not refreshing on expired predictions and slight placement issue
Kae
2023-08-19
oops: Fix sub-step material placement
Kae
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