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path: root/source/game/StarToolUser.cpp
AgeCommit message (Collapse)Author
2025-05-31armor: support for flipDirectives, fix activeItem arm frames with directives ↵Kae
breaking on custom armor
2024-09-11Network compatibility changesKae
2024-03-20experiment: unclamped lightingKae
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-08-20Hook tile meshing up to Material Item drop and previewKae
2023-08-19Add collision cycling to Material itemsKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-06-26resolved most of the compiler warnings/errors under gccLDA
also update xxhash and tinyformat
2023-06-20everything everywhereKae
all at once