Age | Commit message (Expand) | Author |
---|---|---|
2024-05-15 | don't crash when drawing wires connected to a non-existent node | Kae |
2024-03-29 | wire interface: fetch render vars on init instead of every wire (wtf?) | Kae |
2024-03-29 | don't deselect the wire after making one connection | Kae |
2024-02-28 | Fixed remaining compiler warnings | Kai Blaschke |
2023-07-21 | Support for changing the game's timescale | Kae |
2023-07-05 | Wire rendering improvements | Kae |
2023-06-20 | everything everywhere | Kae |