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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/windowing/StarPaneManager.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/windowing/StarPaneManager.cpp')
-rw-r--r--source/windowing/StarPaneManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/windowing/StarPaneManager.cpp b/source/windowing/StarPaneManager.cpp
index ff0341f..f34c786 100644
--- a/source/windowing/StarPaneManager.cpp
+++ b/source/windowing/StarPaneManager.cpp
@@ -244,7 +244,7 @@ void PaneManager::render() {
m_prevInterfaceScale = m_context->interfaceScale();
}
-void PaneManager::update() {
+void PaneManager::update(float dt) {
m_tooltipShowTimer -= WorldTimestep;
if (m_tooltipShowTimer < 0 && !m_activeTooltip) {
if (auto parentPane = getPaneAt(m_tooltipLastMousePos)) {
@@ -287,9 +287,9 @@ void PaneManager::update() {
for (auto const& layerPair : reverseIterate(m_displayedPanes)) {
for (auto const& panePair : reverseIterate(layerPair.second)) {
- panePair.first->tick();
+ panePair.first->tick(dt);
if (panePair.first->active())
- panePair.first->update();
+ panePair.first->update(dt);
}
}
}