From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/windowing/StarPaneManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/windowing/StarPaneManager.cpp') diff --git a/source/windowing/StarPaneManager.cpp b/source/windowing/StarPaneManager.cpp index ff0341f..f34c786 100644 --- a/source/windowing/StarPaneManager.cpp +++ b/source/windowing/StarPaneManager.cpp @@ -244,7 +244,7 @@ void PaneManager::render() { m_prevInterfaceScale = m_context->interfaceScale(); } -void PaneManager::update() { +void PaneManager::update(float dt) { m_tooltipShowTimer -= WorldTimestep; if (m_tooltipShowTimer < 0 && !m_activeTooltip) { if (auto parentPane = getPaneAt(m_tooltipLastMousePos)) { @@ -287,9 +287,9 @@ void PaneManager::update() { for (auto const& layerPair : reverseIterate(m_displayedPanes)) { for (auto const& panePair : reverseIterate(layerPair.second)) { - panePair.first->tick(); + panePair.first->tick(dt); if (panePair.first->active()) - panePair.first->update(); + panePair.first->update(dt); } } } -- cgit v1.2.3