Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/game/scripting/StarStatusControllerLuaBindings.cpp
diff options
context:
space:
mode:
authorKae <80987908+Novaenia@users.noreply.github.com>2024-10-29 20:12:58 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2024-10-29 20:12:58 +1100
commitcc5fbb0087518a2f4ab9e86f5b2cff2d3b0ed3fb (patch)
tree63a80801c92e88b447bb3e584fa29706385a1330 /source/game/scripting/StarStatusControllerLuaBindings.cpp
parent391f148f11c90415f64b9cadc4ff88855cd5f432 (diff)
fix broken status.primaryDirectives
why did it even compile before. what the fuck!
Diffstat (limited to 'source/game/scripting/StarStatusControllerLuaBindings.cpp')
-rw-r--r--source/game/scripting/StarStatusControllerLuaBindings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/scripting/StarStatusControllerLuaBindings.cpp b/source/game/scripting/StarStatusControllerLuaBindings.cpp
index 819c517..7edcb6f 100644
--- a/source/game/scripting/StarStatusControllerLuaBindings.cpp
+++ b/source/game/scripting/StarStatusControllerLuaBindings.cpp
@@ -81,7 +81,7 @@ LuaCallbacks LuaBindings::makeStatusControllerCallbacks(StatusController* statCo
callbacks.registerCallbackWithSignature<bool, String>("uniqueStatusEffectActive",
bind(&StatusControllerCallbacks::uniqueStatusEffectActive, statController, _1));
- callbacks.registerCallbackWithSignature<String>("primaryDirectives", bind(&StatusController::primaryDirectives, statController));
+ callbacks.registerCallbackWithSignature<Directives>("primaryDirectives", bind(&StatusController::primaryDirectives, statController));
callbacks.registerCallback("setPrimaryDirectives", [statController](Maybe<String> const& directives) { statController->setPrimaryDirectives(directives.value()); });
callbacks.registerCallbackWithSignature<void, DamageRequest>("applySelfDamageRequest", bind(&StatusController::applySelfDamageRequest, statController, _1));