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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-03 09:10:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-03 09:10:09 +1000 |
commit | 069d61e487947a8be38f6a3db52695db94fd306e (patch) | |
tree | 4408bd7f3aa116d87c6dfd3e8394a3d7996f6b6a /source/game/scripting/StarLuaAnimationComponent.hpp | |
parent | 7999442f01140eec6cba813bb76fc3b5c9e5aa90 (diff) |
Fix scaling a better way
Diffstat (limited to 'source/game/scripting/StarLuaAnimationComponent.hpp')
-rw-r--r-- | source/game/scripting/StarLuaAnimationComponent.hpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/game/scripting/StarLuaAnimationComponent.hpp b/source/game/scripting/StarLuaAnimationComponent.hpp index 1ad99a4..0cbd280 100644 --- a/source/game/scripting/StarLuaAnimationComponent.hpp +++ b/source/game/scripting/StarLuaAnimationComponent.hpp @@ -66,6 +66,9 @@ LuaAnimationComponent<Base>::LuaAnimationComponent() { if (renderLayerName) renderLayer = parseRenderLayer(*renderLayerName); + if (auto image = drawable.part.ptr<Drawable::ImagePart>()) + image->transformation.scale(0.125f); + m_drawables.append({move(drawable), renderLayer}); }); animationCallbacks.registerCallback("clearLightSources", [this]() { |