From 069d61e487947a8be38f6a3db52695db94fd306e Mon Sep 17 00:00:00 2001
From: Kae <80987908+Novaenia@users.noreply.github.com>
Date: Mon, 3 Jul 2023 09:10:09 +1000
Subject: Fix scaling a better way
---
source/game/scripting/StarLuaAnimationComponent.hpp | 3 +++
1 file changed, 3 insertions(+)
(limited to 'source/game/scripting/StarLuaAnimationComponent.hpp')
diff --git a/source/game/scripting/StarLuaAnimationComponent.hpp b/source/game/scripting/StarLuaAnimationComponent.hpp
index 1ad99a4..0cbd280 100644
--- a/source/game/scripting/StarLuaAnimationComponent.hpp
+++ b/source/game/scripting/StarLuaAnimationComponent.hpp
@@ -66,6 +66,9 @@ LuaAnimationComponent::LuaAnimationComponent() {
if (renderLayerName)
renderLayer = parseRenderLayer(*renderLayerName);
+ if (auto image = drawable.part.ptr())
+ image->transformation.scale(0.125f);
+
m_drawables.append({move(drawable), renderLayer});
});
animationCallbacks.registerCallback("clearLightSources", [this]() {
--
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