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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/items/StarObjectItem.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/items/StarObjectItem.cpp')
-rw-r--r--source/game/items/StarObjectItem.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/game/items/StarObjectItem.cpp b/source/game/items/StarObjectItem.cpp
index 58547fb..5da5a5a 100644
--- a/source/game/items/StarObjectItem.cpp
+++ b/source/game/items/StarObjectItem.cpp
@@ -28,9 +28,9 @@ void ObjectItem::init(ToolUserEntity* owner, ToolHand hand) {
BeamItem::init(owner, hand);
}
-void ObjectItem::update(FireMode fireMode, bool shifting, HashSet<MoveControlType> const& moves) {
- FireableItem::update(fireMode, shifting, moves);
- BeamItem::update(fireMode, shifting, moves);
+void ObjectItem::update(float dt, FireMode fireMode, bool shifting, HashSet<MoveControlType> const& moves) {
+ FireableItem::update(dt, fireMode, shifting, moves);
+ BeamItem::update(dt, fireMode, shifting, moves);
setEnd(BeamItem::EndType::Object);
m_shifting = shifting;
}