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authorKae <80987908+Novaenia@users.noreply.github.com>2024-04-22 06:07:59 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-04-22 06:07:59 +1000
commitca1426eabc873f781eb0dd389d45634b7d183250 (patch)
tree15ea83658ca3824232f14fe4b32ec714e0aa05c6 /source/game/StarWorldClient.cpp
parentd5f5fb5ddf0d4a9f0b0e6ac012121926d2fcd949 (diff)
Lua chat callbacks + better font styling
golly gee whiz!! i hope i didn't fuck something up
Diffstat (limited to 'source/game/StarWorldClient.cpp')
-rw-r--r--source/game/StarWorldClient.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/game/StarWorldClient.cpp b/source/game/StarWorldClient.cpp
index eaea2b2..5f7e028 100644
--- a/source/game/StarWorldClient.cpp
+++ b/source/game/StarWorldClient.cpp
@@ -1734,6 +1734,7 @@ void WorldClient::initWorld(WorldStartPacket const& startPacket) {
m_entityUpdateTimer = GameTimer(m_interpolationTracker.entityUpdateDelta());
m_clientId = startPacket.clientId;
+ m_mainPlayer->clientContext()->setConnectionId(startPacket.clientId);
auto entitySpace = connectionEntitySpace(startPacket.clientId);
m_worldTemplate = make_shared<WorldTemplate>(startPacket.templateData);
m_entityMap = make_shared<EntityMap>(m_worldTemplate->size(), entitySpace.first, entitySpace.second);