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authorKai Blaschke <kai.blaschke@kb-dev.net>2024-02-19 16:55:19 +0100
committerKai Blaschke <kai.blaschke@kb-dev.net>2024-02-19 16:55:19 +0100
commit431a9c00a56cf4c603be1cf5f773b193621d8150 (patch)
tree95843aeea9fb6dc18279ee05ff6961f40b19798f /source/game/StarSystemWorldClient.cpp
parent30e1871d3f44629e00a1f66d8164e3e62c7f889f (diff)
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
Diffstat (limited to 'source/game/StarSystemWorldClient.cpp')
-rw-r--r--source/game/StarSystemWorldClient.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/game/StarSystemWorldClient.cpp b/source/game/StarSystemWorldClient.cpp
index da28c98..eb25124 100644
--- a/source/game/StarSystemWorldClient.cpp
+++ b/source/game/StarSystemWorldClient.cpp
@@ -7,7 +7,7 @@
namespace Star {
SystemWorldClient::SystemWorldClient(ClockConstPtr universeClock, CelestialDatabasePtr celestialDatabase, PlayerUniverseMapPtr universeMap)
- : SystemWorld(universeClock, celestialDatabase), m_universeMap(move(universeMap)) {}
+ : SystemWorld(universeClock, celestialDatabase), m_universeMap(std::move(universeMap)) {}
CelestialCoordinate SystemWorldClient::currentSystem() const {
return CelestialCoordinate(m_location);
@@ -102,7 +102,7 @@ SystemClientShipPtr SystemWorldClient::getShip(Uuid const & uuid) const
Uuid SystemWorldClient::spawnObject(String typeName, Maybe<Vec2F> position, Maybe<Uuid> const& uuid, JsonObject overrides) {
Uuid objectUuid = uuid.value(Uuid());
- m_outgoingPackets.append(make_shared<SystemObjectSpawnPacket>(move(typeName), objectUuid, move(position), move(overrides)));
+ m_outgoingPackets.append(make_shared<SystemObjectSpawnPacket>(std::move(typeName), objectUuid, std::move(position), std::move(overrides)));
return objectUuid;
}
@@ -165,7 +165,7 @@ List<PacketPtr> SystemWorldClient::pullOutgoingPackets() {
}
SystemObjectPtr SystemWorldClient::netLoadObject(ByteArray netStore) {
- DataStreamBuffer ds(move(netStore));
+ DataStreamBuffer ds(std::move(netStore));
Uuid uuid = ds.read<Uuid>();
String name = ds.read<String>();
@@ -179,7 +179,7 @@ SystemObjectPtr SystemWorldClient::netLoadObject(ByteArray netStore) {
SystemClientShipPtr SystemWorldClient::netLoadShip(ByteArray netStore)
{
- DataStreamBuffer ds(move(netStore));
+ DataStreamBuffer ds(std::move(netStore));
Uuid uuid = ds.read<Uuid>();
SystemLocation location = ds.read<SystemLocation>();
return make_shared<SystemClientShip>(this, uuid, location);