diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/game/StarEffectSourceDatabase.cpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/game/StarEffectSourceDatabase.cpp')
-rw-r--r-- | source/game/StarEffectSourceDatabase.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarEffectSourceDatabase.cpp b/source/game/StarEffectSourceDatabase.cpp index 5ef83de..fe65a2a 100644 --- a/source/game/StarEffectSourceDatabase.cpp +++ b/source/game/StarEffectSourceDatabase.cpp @@ -72,8 +72,8 @@ void EffectSource::stop() { m_stop = true; } -void EffectSource::tick() { - m_timer -= WorldTimestep; +void EffectSource::tick(float dt) { + m_timer -= dt; if ((m_timer <= 0) && m_loops) { m_timer = m_loopDuration + m_durationVariance * Random::randf(-0.5f, 0.5f); m_loopTick = true; |