From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/game/StarEffectSourceDatabase.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/game/StarEffectSourceDatabase.cpp') diff --git a/source/game/StarEffectSourceDatabase.cpp b/source/game/StarEffectSourceDatabase.cpp index 5ef83de..fe65a2a 100644 --- a/source/game/StarEffectSourceDatabase.cpp +++ b/source/game/StarEffectSourceDatabase.cpp @@ -72,8 +72,8 @@ void EffectSource::stop() { m_stop = true; } -void EffectSource::tick() { - m_timer -= WorldTimestep; +void EffectSource::tick(float dt) { + m_timer -= dt; if ((m_timer <= 0) && m_loops) { m_timer = m_loopDuration + m_durationVariance * Random::randf(-0.5f, 0.5f); m_loopTick = true; -- cgit v1.2.3