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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/frontend/StarChatBubbleSeparation.hpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/frontend/StarChatBubbleSeparation.hpp')
-rw-r--r--source/frontend/StarChatBubbleSeparation.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/frontend/StarChatBubbleSeparation.hpp b/source/frontend/StarChatBubbleSeparation.hpp
index 756db27..4bbf018 100644
--- a/source/frontend/StarChatBubbleSeparation.hpp
+++ b/source/frontend/StarChatBubbleSeparation.hpp
@@ -52,7 +52,7 @@ public:
List<Bubble> filtered(function<bool(Bubble const&, T const&)> func);
void forEach(function<void(Bubble&, T&)> func);
- void update();
+ void update(float dt);
void clear();
bool empty() const;
@@ -170,7 +170,7 @@ void BubbleSeparator<T>::forEach(function<void(Bubble&, T&)> func) {
}
template <typename T>
-void BubbleSeparator<T>::update() {
+void BubbleSeparator<T>::update(float dt) {
m_bubbles.exec([this](Bubble& bubble) {
Vec2F delta = bubble.seperatedOffset - bubble.currentOffset;
bubble.currentOffset += m_tweenFactor * delta;