From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/frontend/StarChatBubbleSeparation.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/frontend/StarChatBubbleSeparation.hpp') diff --git a/source/frontend/StarChatBubbleSeparation.hpp b/source/frontend/StarChatBubbleSeparation.hpp index 756db27..4bbf018 100644 --- a/source/frontend/StarChatBubbleSeparation.hpp +++ b/source/frontend/StarChatBubbleSeparation.hpp @@ -52,7 +52,7 @@ public: List filtered(function func); void forEach(function func); - void update(); + void update(float dt); void clear(); bool empty() const; @@ -170,7 +170,7 @@ void BubbleSeparator::forEach(function func) { } template -void BubbleSeparator::update() { +void BubbleSeparator::update(float dt) { m_bubbles.exec([this](Bubble& bubble) { Vec2F delta = bubble.seperatedOffset - bubble.currentOffset; bubble.currentOffset += m_tweenFactor * delta; -- cgit v1.2.3