diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-03 14:21:51 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-03 14:21:51 +1000 |
commit | d018957b098f00536d0d7641e13aaf1ebddf2238 (patch) | |
tree | 0a739eb78c402dd261e06381f77c822c607922ad /source/client/StarClientApplication.cpp | |
parent | 069d61e487947a8be38f6a3db52695db94fd306e (diff) |
Fix font glyph generation to work correctly with other fonts
Diffstat (limited to 'source/client/StarClientApplication.cpp')
-rw-r--r-- | source/client/StarClientApplication.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp index b4c9b1a..7a813c4 100644 --- a/source/client/StarClientApplication.cpp +++ b/source/client/StarClientApplication.cpp @@ -855,14 +855,15 @@ void ClientApplication::updateRunning() { } Vec2F aimPosition = m_player->aimPosition(); - LogMap::set("render_fps", appController()->renderFps()); - LogMap::set("update_rate", appController()->updateRate()); - LogMap::set("player_pos", strf("{:4.2f} {:4.2f}", m_player->position()[0], m_player->position()[1])); - LogMap::set("player_vel", strf("{:4.2f} {:4.2f}", m_player->velocity()[0], m_player->velocity()[1])); - LogMap::set("player_aim", strf("{:4.2f} {:4.2f}", aimPosition[0], aimPosition[1])); + float fps = appController()->renderFps(); + LogMap::set("render_rate", strf("{:4.2f} FPS ({:4.2f}ms)", fps, (1.0f / appController()->renderFps()) * 1000.0f)); + LogMap::set("update_rate", strf("{:4.2f}Hz", appController()->updateRate())); + LogMap::set("player_pos", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->position()[0], m_player->position()[1])); + LogMap::set("player_vel", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->velocity()[0], m_player->velocity()[1])); + LogMap::set("player_aim", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", aimPosition[0], aimPosition[1])); if (m_universeClient->worldClient()) { LogMap::set("liquid_level", strf("{}", m_universeClient->worldClient()->liquidLevel(Vec2I::floor(aimPosition)).level)); - LogMap::set("dungeonId", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition)))); + LogMap::set("dungeon_id", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition)))); } if (m_mainInterface->currentState() == MainInterface::ReturnToTitle) |