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authorKae <80987908+Novaenia@users.noreply.github.com>2024-03-26 07:31:33 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2024-03-26 07:31:33 +1100
commitc484fab32dcac655164f082805d1d55d1d058f2f (patch)
tree9eeabdaee723a88bbebdd77d41d1bb93ee3def83 /source/base/StarCellularLighting.cpp
parent77d7f8eb81af21dd231f6384951fc2c14c149d5c (diff)
experiment: auto-conversion of object spread lights to hybrid spread/point lights
Diffstat (limited to 'source/base/StarCellularLighting.cpp')
-rw-r--r--source/base/StarCellularLighting.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/base/StarCellularLighting.cpp b/source/base/StarCellularLighting.cpp
index 579f48a..3e5cf9a 100644
--- a/source/base/StarCellularLighting.cpp
+++ b/source/base/StarCellularLighting.cpp
@@ -109,12 +109,12 @@ void CellularLightingCalculator::addSpreadLight(Vec2F const& position, Vec3F con
m_lightArray.left().addSpreadLight({arrayPosition, light});
}
-void CellularLightingCalculator::addPointLight(Vec2F const& position, Vec3F const& light, float beam, float beamAngle, float beamAmbience) {
+void CellularLightingCalculator::addPointLight(Vec2F const& position, Vec3F const& light, float beam, float beamAngle, float beamAmbience, bool asSpread) {
Vec2F arrayPosition = position - Vec2F(m_calculationRegion.min());
if (m_monochrome)
- m_lightArray.right().addPointLight({arrayPosition, light.max(), beam, beamAngle, beamAmbience});
+ m_lightArray.right().addPointLight({arrayPosition, light.max(), beam, beamAngle, beamAmbience, asSpread});
else
- m_lightArray.left().addPointLight({arrayPosition, light, beam, beamAngle, beamAmbience});
+ m_lightArray.left().addPointLight({arrayPosition, light, beam, beamAngle, beamAmbience, asSpread});
}
void CellularLightingCalculator::calculate(Image& output) {