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#pragma once
#include "StarHumanoid.hpp"
namespace Star {
STAR_CLASS(EmoteProcessor);
class EmoteProcessor {
public:
EmoteProcessor();
HumanoidEmote detectEmotes(String const& chatter) const;
private:
struct EmoteBinding {
EmoteBinding() : emote() {}
String text;
HumanoidEmote emote;
};
List<EmoteBinding> m_emoteBindings;
};
}
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