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#include "StarThread.hpp"
#include "StarTime.hpp"
#include "StarLogging.hpp"
#include <limits.h>
#include <libgen.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <dlfcn.h>
#include <dirent.h>
#include <pthread.h>
#ifdef STAR_SYSTEM_FREEBSD
#include <pthread_np.h>
#endif
#include <sys/time.h>
#include <errno.h>
#ifdef MAXCOMLEN
#define MAX_THREAD_NAMELEN MAXCOMLEN
#else
#define MAX_THREAD_NAMELEN 16
#endif
//#ifndef STAR_SYSTEM_MACOS
//#define STAR_MUTEX_TIMED
//#endif
namespace Star {
struct ThreadImpl {
static void* runThread(void* data) {
ThreadImpl* ptr = static_cast<ThreadImpl*>(data);
try {
#ifdef STAR_SYSTEM_MACOS
// ensure the name is under the max allowed
char tname[MAX_THREAD_NAMELEN];
snprintf(tname, sizeof(tname), "%s", ptr->name.utf8Ptr());
pthread_setname_np(tname);
#endif
ptr->function();
} catch (std::exception const& e) {
if (ptr->name.empty())
Logger::error("Exception caught in Thread: {}", outputException(e, true));
else
Logger::error("Exception caught in Thread {}: {}", ptr->name, outputException(e, true));
} catch (...) {
if (ptr->name.empty())
Logger::error("Unknown exception caught in Thread");
else
Logger::error("Unknown exception caught in Thread {}", ptr->name);
}
ptr->stopped = true;
return nullptr;
}
ThreadImpl(std::function<void()> function, String name)
: function(std::move(function)), name(std::move(name)), stopped(true), joined(true) {}
bool start() {
MutexLocker mutexLocker(mutex);
if (!joined)
return false;
stopped = false;
joined = false;
int ret = pthread_create(&pthread, NULL, &runThread, (void*)this);
if (ret != 0) {
stopped = true;
joined = true;
throw StarException(strf("Failed to create thread, error {}", ret));
}
// ensure the name is under the max allowed
char tname[MAX_THREAD_NAMELEN];
snprintf(tname, sizeof(tname), "%s", name.utf8Ptr());
#ifdef STAR_SYSTEM_FREEBSD
pthread_set_name_np(pthread, tname);
#elif defined(STAR_SYSTEM_NETBSD)
pthread_setname_np(pthread, "%s", tname);
#elif not defined STAR_SYSTEM_MACOS
pthread_setname_np(pthread, tname);
#endif
return true;
}
bool join() {
MutexLocker mutexLocker(mutex);
if (joined)
return false;
int ret = pthread_join(pthread, NULL);
if (ret != 0)
throw StarException(strf("Failed to join thread, error {}", ret));
joined = true;
return true;
}
std::function<void()> function;
String name;
pthread_t pthread;
atomic<bool> stopped;
bool joined;
Mutex mutex;
};
struct ThreadFunctionImpl : ThreadImpl {
ThreadFunctionImpl(std::function<void()> function, String name)
: ThreadImpl(wrapFunction(std::move(function)), std::move(name)) {}
std::function<void()> wrapFunction(std::function<void()> function) {
return [function = std::move(function), this]() {
try {
function();
} catch (...) {
exception = std::current_exception();
}
};
}
std::exception_ptr exception;
};
struct MutexImpl {
MutexImpl() {
pthread_mutexattr_t mutexattr;
pthread_mutexattr_init(&mutexattr);
pthread_mutex_init(&mutex, &mutexattr);
pthread_mutexattr_destroy(&mutexattr);
}
~MutexImpl() {
pthread_mutex_destroy(&mutex);
}
void lock() {
#ifdef STAR_MUTEX_TIMED
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += 60;
if (pthread_mutex_timedlock(&mutex, &ts) != 0) {
Logger::warn("Mutex lock is taking too long, printing stack");
printStack("Mutex::lock");
#else
{
#endif
pthread_mutex_lock(&mutex);
}
}
void unlock() {
pthread_mutex_unlock(&mutex);
}
bool tryLock() {
if (pthread_mutex_trylock(&mutex) == 0)
return true;
else
return false;
}
pthread_mutex_t mutex;
};
struct ConditionVariableImpl {
ConditionVariableImpl() {
pthread_cond_init(&condition, NULL);
}
~ConditionVariableImpl() {
pthread_cond_destroy(&condition);
}
void wait(Mutex& mutex) {
pthread_cond_wait(&condition, &mutex.m_impl->mutex);
}
void wait(Mutex& mutex, unsigned millis) {
int64_t time = Time::millisecondsSinceEpoch() + millis;
timespec ts;
ts.tv_sec = time / 1000;
ts.tv_nsec = (time % 1000) * 1000000;
pthread_cond_timedwait(&condition, &mutex.m_impl->mutex, &ts);
}
void signal() {
pthread_cond_signal(&condition);
}
void broadcast() {
pthread_cond_broadcast(&condition);
}
pthread_cond_t condition;
};
struct RecursiveMutexImpl {
RecursiveMutexImpl() {
pthread_mutexattr_t mutexattr;
pthread_mutexattr_init(&mutexattr);
pthread_mutexattr_settype(&mutexattr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&mutex, &mutexattr);
pthread_mutexattr_destroy(&mutexattr);
}
~RecursiveMutexImpl() {
pthread_mutex_destroy(&mutex);
}
void lock() {
#ifdef STAR_MUTEX_TIMED
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += 60;
if (pthread_mutex_timedlock(&mutex, &ts) != 0) {
Logger::warn("RecursiveMutex lock is taking too long, printing stack");
printStack("RecursiveMutex::lock");
#else
{
#endif
pthread_mutex_lock(&mutex);
}
}
void unlock() {
pthread_mutex_unlock(&mutex);
}
bool tryLock() {
if (pthread_mutex_trylock(&mutex) == 0)
return true;
else
return false;
}
pthread_mutex_t mutex;
};
void Thread::sleepPrecise(unsigned msecs) {
int64_t now = Time::monotonicMilliseconds();
int64_t deadline = now + msecs;
while (deadline - now > 10) {
usleep((deadline - now - 10) * 1000);
now = Time::monotonicMilliseconds();
}
while (deadline > now) {
usleep((deadline - now) * 500);
now = Time::monotonicMilliseconds();
}
}
void Thread::sleep(unsigned msecs) {
usleep(msecs * 1000);
}
void Thread::yield() {
sched_yield();
}
unsigned Thread::numberOfProcessors() {
long nprocs = sysconf(_SC_NPROCESSORS_ONLN);
if (nprocs < 1)
throw StarException(strf("Could not determine number of CPUs online: {}\n", strerror(errno)));
return nprocs;
}
Thread::Thread(String const& name) {
m_impl.reset(new ThreadImpl([this]() {
run();
}, name));
}
Thread::Thread(Thread&&) = default;
Thread::~Thread() {}
Thread& Thread::operator=(Thread&&) = default;
bool Thread::start() {
return m_impl->start();
}
bool Thread::join() {
return m_impl->join();
}
String Thread::name() {
return m_impl->name;
}
bool Thread::isJoined() const {
return m_impl->joined;
}
bool Thread::isRunning() const {
return !m_impl->stopped;
}
ThreadFunction<void>::ThreadFunction() {}
ThreadFunction<void>::ThreadFunction(ThreadFunction&&) = default;
ThreadFunction<void>::ThreadFunction(function<void()> function, String const& name) {
m_impl.reset(new ThreadFunctionImpl(std::move(function), name));
m_impl->start();
}
ThreadFunction<void>::~ThreadFunction() {
finish();
}
ThreadFunction<void>& ThreadFunction<void>::operator=(ThreadFunction&&) = default;
void ThreadFunction<void>::finish() {
if (m_impl) {
m_impl->join();
if (m_impl->exception)
std::rethrow_exception(take(m_impl->exception));
}
}
bool ThreadFunction<void>::isFinished() const {
return !m_impl || m_impl->joined;
}
bool ThreadFunction<void>::isRunning() const {
return m_impl && !m_impl->stopped;
}
ThreadFunction<void>::operator bool() const {
return !isFinished();
}
String ThreadFunction<void>::name() {
if (m_impl)
return m_impl->name;
else
return "";
}
Mutex::Mutex()
: m_impl(new MutexImpl()) {}
Mutex::Mutex(Mutex&&) = default;
Mutex::~Mutex() {}
Mutex& Mutex::operator=(Mutex&&) = default;
void Mutex::lock() {
m_impl->lock();
}
bool Mutex::tryLock() {
return m_impl->tryLock();
}
void Mutex::unlock() {
m_impl->unlock();
}
ConditionVariable::ConditionVariable()
: m_impl(new ConditionVariableImpl()) {}
ConditionVariable::ConditionVariable(ConditionVariable&&) = default;
ConditionVariable::~ConditionVariable() {}
ConditionVariable& ConditionVariable::operator=(ConditionVariable&&) = default;
void ConditionVariable::wait(Mutex& mutex, Maybe<unsigned> millis) {
if (millis)
m_impl->wait(mutex, *millis);
else
m_impl->wait(mutex);
}
void ConditionVariable::signal() {
m_impl->signal();
}
void ConditionVariable::broadcast() {
m_impl->broadcast();
}
RecursiveMutex::RecursiveMutex()
: m_impl(new RecursiveMutexImpl()) {}
RecursiveMutex::RecursiveMutex(RecursiveMutex&&) = default;
RecursiveMutex::~RecursiveMutex() {}
RecursiveMutex& RecursiveMutex::operator=(RecursiveMutex&&) = default;
void RecursiveMutex::lock() {
m_impl->lock();
}
bool RecursiveMutex::tryLock() {
return m_impl->tryLock();
}
void RecursiveMutex::unlock() {
m_impl->unlock();
}
}
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