Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/doc/lua/activeitemanimation.md
blob: d5c0fdcfd2a330f70e9c00c9fa9491e22f7a0eda (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
The activeItemAnimation table contains bindings available to client-side animation scripts for active items.

---

#### `Vec2F` activeItemAnimation.ownerPosition()

Returns the current entity position of the item's owner.

---

#### `Vec2F` activeItemAnimation.ownerAimPosition()

Returns the current world aim position of the item's owner.

---

#### `float` activeItemAnimation.ownerArmAngle()

Returns the current angle of the arm holding the item.

---

#### `int` activeItemAnimation.ownerFacingDirection()

Returns the current facing direction of the item's owner. Will return 1 for right or -1 for left.

---

#### `Vec2F` activeItemAnimation.handPosition([`Vec2F` offset])

Takes an input position (defaults to [0, 0]) relative to the item and returns a position relative to the owner entity.

---

#### `Vec2F` activeItemAnimation.partPoint(`String` partName, `String` propertyName)

Returns a transformation of the specified `Vec2F` parameter configured on the specified animation part, relative to the owner's position.

---

#### `PolyF` activeItemAnimation.partPoly(`String` partName, `String` propertyName)

Returns a transformation of the specified `PolyF` parameter configured on the specified animation part, relative to the owner's position.