From 1fc295b97975d20ed0f8011c1ece6fcd687c97cd Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Wed, 28 Jun 2023 02:21:09 +1000 Subject: Fun: Draw the actual Humanoid in the inventory pane undecided. might need to set a scissor rect on the portrait --- source/windowing/StarPortraitWidget.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'source/windowing/StarPortraitWidget.cpp') diff --git a/source/windowing/StarPortraitWidget.cpp b/source/windowing/StarPortraitWidget.cpp index 9341d55..6af27ba 100644 --- a/source/windowing/StarPortraitWidget.cpp +++ b/source/windowing/StarPortraitWidget.cpp @@ -17,6 +17,7 @@ PortraitWidget::PortraitWidget() { m_entity = {}; m_portraitMode = PortraitMode::Full; m_scale = 1; + m_renderHumanoid = false; m_iconMode = false; init(); @@ -37,9 +38,15 @@ void PortraitWidget::renderImpl() { context()->drawInterfaceQuad(m_iconImage, Vec2F(screenPosition()), m_scale); } if (m_entity) { - List portrait = m_entity->portrait(m_portraitMode); + HumanoidPtr humanoid = nullptr; + if (m_renderHumanoid) { + if (auto player = as(m_entity)) + humanoid = player->humanoid(); + } + + List portrait = humanoid ? humanoid->render() : m_entity->portrait(m_portraitMode); for (auto& i : portrait) { - i.scale(m_scale); + i.scale(humanoid ? m_scale * 8.0f : m_scale); context()->drawInterfaceDrawable(i, Vec2F(screenPosition() + offset)); } } else { @@ -88,6 +95,10 @@ void PortraitWidget::setIconMode() { updateSize(); } +void PortraitWidget::setRenderHumanoid(bool renderHumanoid) { + m_renderHumanoid = renderHumanoid; +} + bool PortraitWidget::sendEvent(InputEvent const&) { return false; } -- cgit v1.2.3