From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/windowing/StarPane.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/windowing/StarPane.cpp') diff --git a/source/windowing/StarPane.cpp b/source/windowing/StarPane.cpp index 04739cb..cac12a1 100644 --- a/source/windowing/StarPane.cpp +++ b/source/windowing/StarPane.cpp @@ -191,10 +191,10 @@ Pane* Pane::window() { return this; } -void Pane::update() { +void Pane::update(float dt) { if (m_visible) { for (auto const& widget : m_members) { - widget->update(); + widget->update(dt); if ((m_focusWidget == widget) != widget->hasFocus()) { m_focusWidget.reset(); widget->blur(); @@ -203,7 +203,7 @@ void Pane::update() { } } -void Pane::tick() { +void Pane::tick(float dt) { m_playingSounds.filter([](pair const& p) { return p.second->finished() == false; }); -- cgit v1.2.3