From be571b5cd04f3986dc5725b4b04b4f94bd67a16c Mon Sep 17 00:00:00 2001 From: ErodeesFleurs <3353309908@qq.com> Date: Tue, 2 Apr 2024 09:34:06 +0800 Subject: add world.sendPacket and fixed deadlock --- source/game/scripting/StarWorldLuaBindings.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/game/scripting/StarWorldLuaBindings.hpp') diff --git a/source/game/scripting/StarWorldLuaBindings.hpp b/source/game/scripting/StarWorldLuaBindings.hpp index 010affd..114536d 100644 --- a/source/game/scripting/StarWorldLuaBindings.hpp +++ b/source/game/scripting/StarWorldLuaBindings.hpp @@ -88,6 +88,7 @@ namespace LuaBindings { List players(World* world); LuaString fidelity(World* world, LuaEngine& engine); Maybe callScriptContext(World* world, String const& contextName, String const& function, LuaVariadic const& args); + void sendPacket(WorldServer* world, ConnectionId clientId, String const& packetType, Json const& packetData); } namespace WorldDebugCallbacks { -- cgit v1.2.3