From af31bde03216ba337fb6b3b5ef306c4a0bb745b5 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Mon, 24 Jul 2023 18:42:55 +1000 Subject: Handle world creation error when sending world messages, add active world callbacks --- .../game/scripting/StarUniverseServerLuaBindings.cpp | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) (limited to 'source/game/scripting/StarUniverseServerLuaBindings.cpp') diff --git a/source/game/scripting/StarUniverseServerLuaBindings.cpp b/source/game/scripting/StarUniverseServerLuaBindings.cpp index 9101be5..ac513a2 100644 --- a/source/game/scripting/StarUniverseServerLuaBindings.cpp +++ b/source/game/scripting/StarUniverseServerLuaBindings.cpp @@ -18,7 +18,9 @@ LuaCallbacks LuaBindings::makeUniverseServerCallbacks(UniverseServer* universe) callbacks.registerCallbackWithSignature("isAdmin", bind(UniverseServerCallbacks::isAdmin, universe, _1)); callbacks.registerCallbackWithSignature("isPvp", bind(UniverseServerCallbacks::isPvp, universe, _1)); callbacks.registerCallbackWithSignature("setPvp", bind(UniverseServerCallbacks::setPvp, universe, _1, _2)); - callbacks.registerCallbackWithSignature, LuaEngine&, String, String, LuaVariadic>("sendWorldMessage", bind(UniverseServerCallbacks::sendWorldMessage, universe, _1, _2, _3, _4)); + callbacks.registerCallbackWithSignature("isWorldActive", bind(UniverseServerCallbacks::isWorldActive, universe, _1)); + callbacks.registerCallbackWithSignature("activeWorlds", bind(UniverseServerCallbacks::activeWorlds, universe)); + callbacks.registerCallbackWithSignature, String, String, LuaVariadic>("sendWorldMessage", bind(UniverseServerCallbacks::sendWorldMessage, universe, _1, _2, _3)); return callbacks; } @@ -108,7 +110,19 @@ void LuaBindings::UniverseServerCallbacks::setPvp(UniverseServer* universe, Conn universe->setPvp(client, setPvpTo); } -RpcThreadPromise LuaBindings::UniverseServerCallbacks::sendWorldMessage(UniverseServer* universe, LuaEngine& engine, String const& worldId, String const& message, LuaVariadic args) { +bool LuaBindings::UniverseServerCallbacks::isWorldActive(UniverseServer* universe, String const& worldId) { + return universe->isWorldActive(parseWorldId(worldId)); +} + +StringList LuaBindings::UniverseServerCallbacks::activeWorlds(UniverseServer* universe) { + StringList worlds; + for (WorldId& world : universe->activeWorlds()) + worlds.append(printWorldId(world)); + + return worlds; +} + +RpcThreadPromise LuaBindings::UniverseServerCallbacks::sendWorldMessage(UniverseServer* universe, String const& worldId, String const& message, LuaVariadic args) { return universe->sendWorldMessage(parseWorldId(worldId), message, JsonArray::from(move(args))); } -- cgit v1.2.3