From cd2dc5a603b60191461e4360b0a6949eff7138f5 Mon Sep 17 00:00:00 2001 From: WasabiRaptor Date: Mon, 19 May 2025 12:16:22 -0400 Subject: fix that type cast I did wrong I miss things while copy pasting and only changing one or two values --- source/game/scripting/StarScriptedAnimatorLuaBindings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/game/scripting/StarScriptedAnimatorLuaBindings.cpp') diff --git a/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp b/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp index 593d2cd..8f36080 100644 --- a/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp +++ b/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp @@ -26,7 +26,7 @@ LuaCallbacks LuaBindings::makeScriptedAnimatorCallbacks(NetworkedAnimator* netwo "animationStateProperty", bind(&NetworkedAnimator::stateProperty, networkedAnimator, _1, _2)); callbacks.registerCallbackWithSignature( "animationStateNextProperty", bind(&NetworkedAnimator::stateNextProperty, networkedAnimator, _1, _2)); - callbacks.registerCallbackWithSignature( + callbacks.registerCallbackWithSignature( "animationState", bind(&NetworkedAnimator::state, networkedAnimator, _1)); callbacks.registerCallbackWithSignature( "animationStateFrame", bind(&NetworkedAnimator::stateFrame, networkedAnimator, _1)); -- cgit v1.2.3