From 5eff2ae0115eb64509480efc0f9ada0f5f199846 Mon Sep 17 00:00:00 2001 From: WasabiRaptor Date: Sun, 18 May 2025 22:49:02 -0400 Subject: make next frame property accessible to script --- source/game/scripting/StarScriptedAnimatorLuaBindings.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/game/scripting/StarScriptedAnimatorLuaBindings.cpp') diff --git a/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp b/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp index e093360..db0237d 100644 --- a/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp +++ b/source/game/scripting/StarScriptedAnimatorLuaBindings.cpp @@ -22,6 +22,8 @@ LuaCallbacks LuaBindings::makeScriptedAnimatorCallbacks(NetworkedAnimator* netwo callbacks.registerCallbackWithSignature( "animationStateProperty", bind(&NetworkedAnimator::stateProperty, networkedAnimator, _1, _2)); + callbacks.registerCallbackWithSignature( + "animationStateNextProperty", bind(&NetworkedAnimator::stateNextProperty, networkedAnimator, _1, _2)); callbacks.registerCallbackWithSignature( "animationState", bind(&NetworkedAnimator::state, networkedAnimator, _1)); callbacks.registerCallbackWithSignature( -- cgit v1.2.3