From 3cdbf8bf014f72827906ef1ba1715845a95e9919 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Wed, 19 Jul 2023 18:15:49 +1000 Subject: Lua functions for updating Voice settings, improve loudness visualization --- source/game/scripting/StarLuaRoot.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/game/scripting/StarLuaRoot.cpp') diff --git a/source/game/scripting/StarLuaRoot.cpp b/source/game/scripting/StarLuaRoot.cpp index 5aa0284..152bbec 100644 --- a/source/game/scripting/StarLuaRoot.cpp +++ b/source/game/scripting/StarLuaRoot.cpp @@ -107,7 +107,7 @@ LuaContext LuaRoot::createContext(StringList const& scriptPaths) { }); newContext.set("loadstring", m_luaEngine->createFunction([newContext](String const& source, Maybe const& name, Maybe const& env) -> LuaFunction { - String functionName = name ? strf("loadstring: {}", name) : "loadstring"; + String functionName = name ? strf("loadstring: {}", *name) : "loadstring"; return newContext.engine().createFunctionFromSource(newContext.handleIndex(), source.utf8Ptr(), source.utf8Size(), functionName.utf8Ptr()); })); -- cgit v1.2.3