From 539819003051a47b86c61447e0e59044b0775b95 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Sun, 28 Jul 2024 10:53:14 +1000 Subject: relax sector unload criteria --- source/game/StarWorldServer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/game/StarWorldServer.cpp') diff --git a/source/game/StarWorldServer.cpp b/source/game/StarWorldServer.cpp index dca6f10..0e34930 100644 --- a/source/game/StarWorldServer.cpp +++ b/source/game/StarWorldServer.cpp @@ -660,10 +660,10 @@ void WorldServer::update(float dt) { m_fallingBlocksAgent->update(); if (auto delta = shouldRunThisStep("blockDamageUpdate")) - updateDamagedBlocks(*delta * GlobalTimestep); + updateDamagedBlocks(*delta * dt); if (auto delta = shouldRunThisStep("worldStorageTick")) - m_worldStorage->tick(*delta * GlobalTimestep); + m_worldStorage->tick(*delta * GlobalTimestep, &m_worldId); if (auto delta = shouldRunThisStep("worldStorageGenerate")) { m_worldStorage->generateQueue(m_fidelityConfig.optUInt("worldStorageGenerationLevelLimit"), [this](WorldStorage::Sector a, WorldStorage::Sector b) { -- cgit v1.2.3