From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/game/StarTechController.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/game/StarTechController.hpp') diff --git a/source/game/StarTechController.hpp b/source/game/StarTechController.hpp index 584cf5d..03fa61f 100644 --- a/source/game/StarTechController.hpp +++ b/source/game/StarTechController.hpp @@ -64,8 +64,8 @@ public: void setAimPosition(Vec2F const& aimPosition); - void tickMaster(); - void tickSlave(); + void tickMaster(float dt); + void tickSlave(float dt); Maybe parentState() const; DirectivesGroup const& parentDirectives() const; @@ -133,7 +133,7 @@ private: void initializeModules(); void resetMoves(); - void updateAnimators(); + void updateAnimators(float dt); LuaCallbacks makeTechCallbacks(TechModule& techModule); -- cgit v1.2.3