From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/game/StarSystemWorldServerThread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/game/StarSystemWorldServerThread.cpp') diff --git a/source/game/StarSystemWorldServerThread.cpp b/source/game/StarSystemWorldServerThread.cpp index 83210a2..fb5cea5 100644 --- a/source/game/StarSystemWorldServerThread.cpp +++ b/source/game/StarSystemWorldServerThread.cpp @@ -89,7 +89,7 @@ void SystemWorldServerThread::update() { p.second(m_systemWorld->clientShip(p.first).get()); if (!m_pause || *m_pause == false) - m_systemWorld->update(); + m_systemWorld->update(SystemWorldTimestep); m_triggerStorage = m_systemWorld->triggeredStorage(); // important to set destinations before getting locations -- cgit v1.2.3