From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/game/StarQuestManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/game/StarQuestManager.cpp') diff --git a/source/game/StarQuestManager.cpp b/source/game/StarQuestManager.cpp index 0807c03..6ea4689 100644 --- a/source/game/StarQuestManager.cpp +++ b/source/game/StarQuestManager.cpp @@ -342,7 +342,7 @@ Maybe QuestManager::receiveMessage(String const& message, bool localMessag return result; } -void QuestManager::update() { +void QuestManager::update(float dt) { startInitialQuests(); if (m_trackedQuestId && !isActive(*m_trackedQuestId)) @@ -381,7 +381,7 @@ void QuestManager::update() { } } - serverQuests().exec([](QuestPtr const& quest) { quest->update(); }); + serverQuests().exec([dt](QuestPtr const& quest) { quest->update(dt); }); } List QuestManager::serverQuests() const { -- cgit v1.2.3