From 0aee45a1174cecca6ed4bd703ef6299185fec6b8 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Sun, 23 Jul 2023 22:44:02 +1000 Subject: Cache certain item generation calls from interfaces Helps a little with the lag from recipes when having crafting interfaces open, but it's still noticeable. Also micro-optimized Root maintenance by unlocking the Root mutexes for their respective shared_ptrs earlier once we have our own shared_ptr. --- source/game/StarCollectionDatabase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/game/StarCollectionDatabase.cpp') diff --git a/source/game/StarCollectionDatabase.cpp b/source/game/StarCollectionDatabase.cpp index d8d573d..40e7595 100644 --- a/source/game/StarCollectionDatabase.cpp +++ b/source/game/StarCollectionDatabase.cpp @@ -109,7 +109,7 @@ Collectable CollectionDatabase::parseMonsterCollectable(String const& name, Json Collectable CollectionDatabase::parseItemCollectable(String const& name, Json const& config) const { Collectable collectable = parseGenericCollectable(name, config); auto itemDatabase = Root::singleton().itemDatabase(); - auto item = itemDatabase->item(ItemDescriptor(config.getString("item"))); + auto item = itemDatabase->itemShared(ItemDescriptor(config.getString("item"))); collectable.title = item->friendlyName(); collectable.description = item->description(); -- cgit v1.2.3