From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/frontend/StarTeleportDialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/frontend/StarTeleportDialog.cpp') diff --git a/source/frontend/StarTeleportDialog.cpp b/source/frontend/StarTeleportDialog.cpp index 76f0310..01c6a69 100644 --- a/source/frontend/StarTeleportDialog.cpp +++ b/source/frontend/StarTeleportDialog.cpp @@ -120,7 +120,7 @@ TeleportDialog::TeleportDialog(UniverseClientPtr client, fetchChild("btnTeleport")->setEnabled(destList->selectedItem() != NPos); } -void TeleportDialog::tick() { +void TeleportDialog::tick(float dt) { if (!m_client->worldClient()->playerCanReachEntity(m_sourceEntityId)) dismiss(); } -- cgit v1.2.3