From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/frontend/StarCinematic.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/frontend/StarCinematic.cpp') diff --git a/source/frontend/StarCinematic.cpp b/source/frontend/StarCinematic.cpp index bf39bd0..40fc8d1 100644 --- a/source/frontend/StarCinematic.cpp +++ b/source/frontend/StarCinematic.cpp @@ -103,7 +103,7 @@ void Cinematic::setPlayer(PlayerPtr player) { m_player = player; } -void Cinematic::update() { +void Cinematic::update(float dt) { m_currentTimeSkip = {}; for (auto timeSkip : m_timeSkips) { if (currentTimecode() >= timeSkip.availableTime && currentTimecode() < timeSkip.skipToTime) -- cgit v1.2.3