From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/frontend/StarCharCreation.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/frontend/StarCharCreation.cpp') diff --git a/source/frontend/StarCharCreation.cpp b/source/frontend/StarCharCreation.cpp index d873a72..440902c 100644 --- a/source/frontend/StarCharCreation.cpp +++ b/source/frontend/StarCharCreation.cpp @@ -183,13 +183,13 @@ void CharCreationPane::randomize() { changed(); } -void CharCreationPane::tick() { - Pane::tick(); +void CharCreationPane::tick(float dt) { + Pane::tick(dt); if (!active()) return; if (!m_previewPlayer) return; - m_previewPlayer->animatePortrait(); + m_previewPlayer->animatePortrait(dt); } bool CharCreationPane::sendEvent(InputEvent const& event) { -- cgit v1.2.3