From 4b0bc220e4da1173f742a4973939b139bef562db Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Fri, 21 Jul 2023 00:58:49 +1000 Subject: Support for changing the game's timescale Context-specific (like per-world) timescales can also be added later --- source/frontend/StarBaseScriptPane.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/frontend/StarBaseScriptPane.cpp') diff --git a/source/frontend/StarBaseScriptPane.cpp b/source/frontend/StarBaseScriptPane.cpp index 0254e46..90d253c 100644 --- a/source/frontend/StarBaseScriptPane.cpp +++ b/source/frontend/StarBaseScriptPane.cpp @@ -71,8 +71,8 @@ void BaseScriptPane::dismissed() { m_script.uninit(); } -void BaseScriptPane::tick() { - Pane::tick(); +void BaseScriptPane::tick(float dt) { + Pane::tick(dt); for (auto p : m_canvasClickCallbacks) { for (auto const& clickEvent : p.first->pullClickEvents()) @@ -83,7 +83,7 @@ void BaseScriptPane::tick() { m_script.invoke(p.second, (int)keyEvent.key, keyEvent.keyDown); } - m_script.update(m_script.updateDt()); + m_script.update(m_script.updateDt(dt)); } bool BaseScriptPane::sendEvent(InputEvent const& event) { -- cgit v1.2.3