From e1645f37fc72e7733b64c51ffbee0370e13cbe29 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Wed, 19 Jul 2023 01:16:22 +1000 Subject: Support for player entity message commands --- source/core/StarLua.hpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/core/StarLua.hpp') diff --git a/source/core/StarLua.hpp b/source/core/StarLua.hpp index 500923d..dda0802 100644 --- a/source/core/StarLua.hpp +++ b/source/core/StarLua.hpp @@ -310,6 +310,7 @@ public: using LuaTable::contains; using LuaTable::remove; using LuaTable::engine; + using LuaTable::handleIndex; // Splits the path by '.' character, so can get / set values in tables inside // other tables. If any table in the path is not a table but is accessed as @@ -530,6 +531,8 @@ public: LuaFunction createRawFunction(lua_CFunction func); + LuaFunction createFunctionFromSource(int handleIndex, char const* contents, size_t size, char const* name); + LuaThread createThread(); template -- cgit v1.2.3