From deb96742e020be5e83314a5a28ddba3c96df6f6e Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Mon, 3 Jul 2023 18:31:12 +1000 Subject: Prevent particle copy, tweak debugging some more probably not too time-saving --- source/client/StarClientApplication.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'source/client/StarClientApplication.cpp') diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp index 86dc0c2..de51f99 100644 --- a/source/client/StarClientApplication.cpp +++ b/source/client/StarClientApplication.cpp @@ -389,23 +389,23 @@ void ClientApplication::render() { auto start = Time::monotonicMicroseconds(); renderer->switchEffectConfig("world"); worldClient->render(m_renderData, TilePainter::BorderTileSize); - LogMap::set("render_world_client", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); + LogMap::set("client_render_world_client", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); start = Time::monotonicMicroseconds(); m_worldPainter->render(m_renderData, [&]() { worldClient->waitForLighting(); }); - LogMap::set("render_world_painter", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); + LogMap::set("client_render_world_painter", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); start = Time::monotonicMicroseconds(); m_mainInterface->renderInWorldElements(); - LogMap::set("render_world_elements", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); + LogMap::set("client_render_world_elements", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); renderer->switchEffectConfig("default"); - LogMap::set("render_world_total", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); + LogMap::set("client_render_world_total", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); } auto start = Time::monotonicMicroseconds(); m_mainInterface->render(); m_cinematicOverlay->render(); - LogMap::set("render_interface", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); + LogMap::set("client_render_interface", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - start)); } if (!m_errorScreen->accepted()) @@ -862,14 +862,14 @@ void ClientApplication::updateRunning() { Vec2F aimPosition = m_player->aimPosition(); float fps = appController()->renderFps(); - LogMap::set("render_rate", strf("{:4.2f} FPS ({:4.2f}ms)", fps, (1.0f / appController()->renderFps()) * 1000.0f)); - LogMap::set("update_rate", strf("{:4.2f}Hz", appController()->updateRate())); + LogMap::set("client_render_rate", strf("{:4.2f} FPS ({:4.2f}ms)", fps, (1.0f / appController()->renderFps()) * 1000.0f)); + LogMap::set("client_update_rate", strf("{:4.2f}Hz", appController()->updateRate())); LogMap::set("player_pos", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->position()[0], m_player->position()[1])); LogMap::set("player_vel", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->velocity()[0], m_player->velocity()[1])); LogMap::set("player_aim", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", aimPosition[0], aimPosition[1])); if (m_universeClient->worldClient()) { - LogMap::set("liquid_level", strf("{}", m_universeClient->worldClient()->liquidLevel(Vec2I::floor(aimPosition)).level)); - LogMap::set("dungeon_id", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition)))); + LogMap::set("tile_liquid_level", strf("{}", m_universeClient->worldClient()->liquidLevel(Vec2I::floor(aimPosition)).level)); + LogMap::set("tile_dungeon_id", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition)))); } if (m_mainInterface->currentState() == MainInterface::ReturnToTitle) -- cgit v1.2.3