From 6352e8e3196f78388b6c771073f9e03eaa612673 Mon Sep 17 00:00:00 2001 From: Kae <80987908+Novaenia@users.noreply.github.com> Date: Tue, 20 Jun 2023 14:33:09 +1000 Subject: everything everywhere all at once --- source/application/StarRenderer.cpp | 60 +++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 source/application/StarRenderer.cpp (limited to 'source/application/StarRenderer.cpp') diff --git a/source/application/StarRenderer.cpp b/source/application/StarRenderer.cpp new file mode 100644 index 0000000..51b11c7 --- /dev/null +++ b/source/application/StarRenderer.cpp @@ -0,0 +1,60 @@ +#include "StarRenderer.hpp" + +namespace Star { + +EnumMap const TextureAddressingNames{ + {TextureAddressing::Clamp, "Clamp"}, + {TextureAddressing::Wrap, "Wrap"} +}; + +EnumMap const TextureFilteringNames{ + {TextureFiltering::Nearest, "Nearest"}, + {TextureFiltering::Linear, "Linear"} +}; + +RenderQuad renderTexturedRect(TexturePtr texture, Vec2F minPosition, float textureScale, Vec4B color, float param1) { + if (!texture) + throw RendererException("renderTexturedRect called with null texture"); + + auto textureSize = Vec2F(texture->size()); + return { + move(texture), + RenderVertex{minPosition, Vec2F(0, 0), color, param1}, + RenderVertex{minPosition + Vec2F(textureSize[0], 0) * textureScale, Vec2F(textureSize[0], 0), color, param1}, + RenderVertex{minPosition + Vec2F(textureSize[0], textureSize[1]) * textureScale, Vec2F(textureSize[0], textureSize[1]), color, param1}, + RenderVertex{minPosition + Vec2F(0, textureSize[1]) * textureScale, Vec2F(0, textureSize[1]), color, param1} + }; +} + +RenderQuad renderTexturedRect(TexturePtr texture, RectF const& screenCoords, Vec4B color, float param1) { + if (!texture) + throw RendererException("renderTexturedRect called with null texture"); + + auto textureSize = Vec2F(texture->size()); + return { + move(texture), + RenderVertex{{screenCoords.xMin(), screenCoords.yMin()}, Vec2F(0, 0), color, param1}, + RenderVertex{{screenCoords.xMax(), screenCoords.yMin()}, Vec2F(textureSize[0], 0), color, param1}, + RenderVertex{{screenCoords.xMax(), screenCoords.yMax()}, Vec2F(textureSize[0], textureSize[1]), color, param1}, + RenderVertex{{screenCoords.xMin(), screenCoords.yMax()}, Vec2F(0, textureSize[1]), color, param1} + }; +} + +RenderQuad renderFlatRect(RectF const& rect, Vec4B color, float param1) { + return { + {}, + RenderVertex{{rect.xMin(), rect.yMin()}, {}, color, param1}, + RenderVertex{{rect.xMax(), rect.yMin()}, {}, color, param1}, + RenderVertex{{rect.xMax(), rect.yMax()}, {}, color, param1}, + RenderVertex{{rect.xMin(), rect.yMax()}, {}, color, param1} + }; +} + +RenderPoly renderFlatPoly(PolyF const& poly, Vec4B color, float param1) { + RenderPoly renderPoly; + for (auto const& v : poly) + renderPoly.vertexes.append({v, {}, color, param1}); + return renderPoly; +} + +} -- cgit v1.2.3