Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-06-07 | Update StarItemSlotWidget.cpp | Kae | |
2025-06-06 | im sure tihs would allow us to display 18446744073709551615 with Q | grbr404 | |
2025-06-06 | Update StarItemSlotWidget.cpp | Kae | |
[skip ci] | |||
2025-06-06 | improve short item count formatting, fix missing cooldown | Kae | |
2025-06-05 | Update StarItemSlotWidget.cpp | grbr404 | |
2025-06-05 | Update StarItemSlotWidget.cpp | grbr404 | |
2025-06-05 | removed the to big ones | grbr404 | |
2025-06-05 | maybe this fixes it | grbr404 | |
2025-06-05 | made it support up to max posible stack amount | grbr404 | |
2025-06-05 | try 4 | grbr404 | |
2025-06-05 | Update StarItemSlotWidget.cpp | grbr404 | |
2025-06-05 | try 2 | grbr404 | |
2025-06-03 | unlock clipboard during button widget presses | Kae | |
2025-03-16 | Add widget.setImageStretchSet | Vladimir Krasheninnikov | |
2025-03-02 | Merge pull request #203 from KrashV/new-widget-callbacks | Kae | |
Bring new widget callbacks | |||
2025-03-02 | this can be a clamp | Kae | |
[skip ci] | |||
2025-03-01 | Oops, forgot the return values for non checkboxes. | Vladimir Krasheninnikov | |
2025-03-01 | Bring new textbox callbacks | Vladimir Krasheninnikov | |
2025-02-26 | make scrollareas updating their children optional | patman | |
2025-02-23 | remove unusable buttons, make configurable and draggable | Kae | |
[skip ci] | |||
2024-12-28 | Update StarScrollArea.cpp | Bottinator22 | |
2024-11-24 | scriptable chat | Kae | |
2024-09-11 | tooltip stuff | Kae | |
2024-09-11 | fix button click not playing when returning from a GUI and then clicking it ↵ | Kae | |
again | |||
2024-09-11 | Tooltip improvements | Kae | |
2024-09-02 | Rename Keypad enums | Kae | |
noticed keypad binds were named like this in SE (probably due to using the names given by SDL there) and it's nicer anyway. better do this sooner than later. | |||
2024-08-20 | Update StarPortraitWidget.cpp | Kae | |
2024-05-25 | Fix anchored panes flying into the abyss within miliseconds when you try to ↵ | Kae | |
drag them | |||
2024-05-23 | make text anchors in LargeCharPlate configurable | Kae | |
also gave the char previews some animation! | |||
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-04-15 | widget.getText didn't work for labels and buttons?? | Kae | |
2024-03-27 | feat: middle click objects in the inventory to open their interface | Kae | |
makes carrying around shop objects easier might need to restrict the allowed interaction types more, as some may break due to the source entity being the player | |||
2024-02-28 | Fixed remaining compiler warnings | Kai Blaschke | |
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed. | |||
2024-02-25 | Use "#pragma once" instead of include guards | Kai Blaschke | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-10-31 | pane isDisplayed binding | Zithia Satazaki | |
2023-08-18 | Various improvements | Kae | |
You can now right click empty slots to insert one from swap. Added unique sounds for the swap slot count incrementing/decrementing. Material placement now plays sounds. | |||
2023-08-18 | Fix LabelWidgets randomly being shadowed | Kae | |
2023-08-15 | Rename global WorldTimestep var to more appropriate name | Kae | |
2023-08-02 | Improve planet name title | Kae | |
They began showing during the warp cinematic and their fade-out timing was wrong. | |||
2023-07-30 | ScriptPanes can specify paneLayer and interactive | Kae | |
2023-07-29 | Reset script panes on character swap | Kae | |
2023-07-22 | Add character swapping (no GUI yet) | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-07-19 | Port in the voice settings menu | Kae | |
2023-07-17 | Initial voice HUD indicator setup | Kae | |
2023-07-06 | Change pure string format calls to use fmt::to_string | Kae | |
2023-07-05 | Wire rendering improvements | Kae | |
2023-07-05 | interface.bindCanvas uses interface scale by default | Kae | |
2023-07-04 | pane lua stuff | Kae | |