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Author
2023-07-03
Prevent particle copy, tweak debugging some more
Kae
2023-07-03
Use more portable encoding for Unicode character in debug strfs
Kae
2023-07-03
Change debug render time logging to use microseconds
Kae
2023-07-03
Fix font glyph generation to work correctly with other fonts
Kae
2023-07-02
use raw wrapWidth ptr instead of Maybe
Kae
2023-07-02
Fix splitting bug and optimize a little
Kae
2023-07-01
Re-optimize text splitting while maintaining vanilla behavior
Kae
2023-07-01
Fix text wrapping splitting inside of words with color codes in them
Kae
2023-06-30
Change how the game renders the world backdrops
Kae
2023-06-30
fix EnvironmentPainter issues
Kae
2023-06-30
typo lol
Kae
2023-06-30
Update StarTilePainter.cpp
Kae
2023-06-30
Split world & interface shaders
Kae
2023-06-30
RenderPrimitive micro-optimizations
Kae
2023-06-29
Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
Kae
2023-06-29
Move lighting calculation to separate thread
Kae
2023-06-29
Decimal zoom with lerp
Kae
2023-06-29
Update StarTextPainter.cpp
Kae
2023-06-28
TextPainter now uses StringView
Kae
2023-06-28
Fix broken regex, make game timestep non-const
Kae
2023-06-27
The Formatting String Catastrophe
Kae
2023-06-26
resolved most of the compiler warnings/errors under gcc
LDA
2023-06-26
Fix particles finally
Kae
2023-06-26
fix Particles not being drawn with the new image member
Kae
2023-06-25
Upgrade to C++17
Kae
2023-06-25
Fix up new Object directives handling, more directives rendering improvements...
Kae
2023-06-24
Pretty much working now
Kae
2023-06-23
small cleanup in TextPainter
Kae
2023-06-23
👋 only print opengl errors if errors actually occurred. also fixed buildin...
LDA
2023-06-21
fonts can reload now
Kae
2023-06-21
The Fontpocalypse
Kae
2023-06-21
Fix glyph width issue with custom fonts
Kae
2023-06-21
font directives bwahahaha
Kae
2023-06-21
custom fonts!!
Kae
2023-06-21
Font improvements
Kae
2023-06-21
make the chat really pretty!!
Kae
2023-06-20
fix minor culling issues
Kae
2023-06-20
everything everywhere
Kae
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