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path: root/source/rendering/StarWorldPainter.cpp
AgeCommit message (Collapse)Author
2024-05-01fix inventory hotbar links breaking when moving an itemKae
2024-03-27remove redundant logMap, now that lighting is 100% asynchronousKae
2024-03-25Fix animated particle discrepancies vs vanillaKae
2024-03-20Update StarWorldPainter.cppKae
2024-03-19Async lighting improvementsKae
2024-03-01Dynamic sun imageNiffe
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-07-06Render the world in its own framebufferKae
2023-07-03Prevent particle copy, tweak debugging some moreKae
probably not too time-saving
2023-07-03Use more portable encoding for Unicode character in debug strfsKae
2023-07-03Change debug render time logging to use microsecondsKae
2023-06-30Change how the game renders the world backdropsKae
2023-06-30RenderPrimitive micro-optimizationsKae
2023-06-29Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behindKae
unfortunate
2023-06-29Move lighting calculation to separate threadKae
2023-06-29Decimal zoom with lerpKae
2023-06-26Fix particles finallyKae
2023-06-26fix Particles not being drawn with the new image memberKae
2023-06-25Fix up new Object directives handling, more directives rendering ↵Kae
improvements, fix chat bubbles and nametags only moving every 2px
2023-06-21custom fonts!!Kae
2023-06-20everything everywhereKae
all at once