Age | Commit message (Expand) | Author |
---|---|---|
2024-06-02 | directive-based color variants for materials | Kae |
2024-06-02 | further MaterialDatabase checks | Kae |
2024-03-20 | cursed point lights everywhere (but god it looks good) | Kae |
2024-03-20 | experiment: unclamped lighting | Kae |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke |
2023-11-01 | Skip generating tile pieces if a color variant is invalid | Kae |
2023-08-20 | Hook tile meshing up to Material Item drop and preview | Kae |
2023-07-06 | Render the world in its own framebuffer | Kae |
2023-07-04 | Fix terrain chunk meshes constantly being removed from the cache because the ... | Kae |
2023-06-30 | typo lol | Kae |
2023-06-30 | Update StarTilePainter.cpp | Kae |
2023-06-30 | RenderPrimitive micro-optimizations | Kae |
2023-06-29 | Move lighting calculation to separate thread | Kae |
2023-06-27 | The Formatting String Catastrophe | Kae |
2023-06-20 | fix minor culling issues | Kae |
2023-06-20 | everything everywhere | Kae |