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read/write
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Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
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Context-specific (like per-world) timescales can also be added later
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Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
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improvements, fix chat bubbles and nametags only moving every 2px
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all at once
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