Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/rendering/StarEnvironmentPainter.cpp
AgeCommit message (Collapse)Author
2025-05-31simple support for animated parallax texturesKae
2024-12-05add sky setting overrides to celestial.flyShip, pass net rules to packet ↵Kae
read/write
2024-03-01Dynamic sun imageNiffe
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-10-12Add vertical speed support to parallax layersKae
2023-08-19Fix parallax and space dust jitter when lerping zoom level on very old universesKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-06-30Change how the game renders the world backdropsKae
2023-06-30fix EnvironmentPainter issuesKae
Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
2023-06-30Split world & interface shadersKae
2023-06-30RenderPrimitive micro-optimizationsKae
2023-06-25Fix up new Object directives handling, more directives rendering ↵Kae
improvements, fix chat bubbles and nametags only moving every 2px
2023-06-20everything everywhereKae
all at once